Super crunchy and fun. Making the flowers EXPLODE impactfully would've been a nice touch, but that aside - it's pretty polished for two days! I'd play a post-jam version with more levels.
Super crunchy and fun. Making the flowers EXPLODE impactfully would've been a nice touch, but that aside - it's pretty polished for two days! I'd play a post-jam version with more levels.
I didn't know you were on Newgrounds! Awesome stuff. I watching the video you made on this. <3
Did you mean Jonas' video, Blackthornprod's video or My streams? :D Regardless, thank you for watching!
The pixel art, style, gameplay, music are all amazing!
I'm just really awful at it! Amazing work!
This game is awesome.
I would love to see implementation of Newgrounds API, so I can compare my time to other people!
This game is awesome dude! Great work.
LET'S FUCKING GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
The game is fun and has potential, but I think it's just a matter of building on what you already have here.
I'd recommend speeding the player up in all ways. Make them run faster, make them shoot faster, add the ability to run EVEN faster but inable to shoot while doing it. Another thing I'd recommend is making shorter levels in the beginning. Levels that only have one or two enemies, but can be beaten in 20 seconds - just so that the player can feel progression immediately rather than getting their butt kicked on the first level. I was perfectly fine using the pistol until you gave me a shotgun in the very same level, instantly outclassing the pistol and making it seem awful. So let the player use the pistol until they get bored of it, THEN give them the upgrade. Making the eyeballs one-shot would also be a welcome change, since they were fun to explode but really hard to do so with most of the weapons. More effects like screenshake, vibration, recoil and lowering the weapon to the bottom of the screen when changing weapons would all go a long way!
Keep it up, homie! <3
This game is awesome. I love the atmosphere so much, and how it makes the player feel the desperation the pigs are going through. Not only that, but the mechanics all work together very seamlessly.
I do think the tutorial screens are a bit overloaded, though. Awesome work!
It's fun to mess around in, but there isn't much challenge. It's pretty much a sandbox. Maybe another mode where you have to race against a clock or try to hit a certain score before time runs out?
Otherwise, great work! <3
That second one is a good idea…
😻 genderfluid game dev
Age 24, Genderfluid
Australia
Joined on 4/22/12