It's very juicy and looks great, but my stupid brain can barely control them individually! XD
It's very juicy and looks great, but my stupid brain can barely control them individually! XD
Well I'm glad you enjoyed the game!
Really loving these puzzle games you've been making, Rob!!!!
That intro was very powerful.
This was super funny! I loved finding all the different endings. Newgrounds medal API would go a long way with this!!
Banantastic!
Also, bullyin my homies head size?? damnnn
flawless
The art is really fucking good! I love the design of the witch, bosses and the player character. The gameplay itself is a bit lackluster, feeling a bit hallow at times. It could definitely use some more impact and sound effects. Making the enemy flash when you hit them and flashing the screen red for a split second when you are hit are also good ways of conveying IMPACT. The final boss used the sonic screech every time you got close enough to land a hit, making it more of an endurance test. I'd also recommend pausing the music right before loading screens because it jitters the song and sounds a bit awful.
Asides from all that nitpicky stuff, awesome work!
I'd say it's not nitpicky at all! I can see the problem with the lack of cues when you take or inflict damage, and how it takes a toll in the overall experience of the game. I hadn't thought of flashing the hole screen when you get hit, but that sounds like a good idea. The final boss was the one I rushed the most when making the sprites, so it's really bare for sure. As for the audio, we are trying to figure out how to fix it.
As usual the game looks phenomenal, Blackthorn! But the game itself is a bit confusing. A description with instructions would help a lot. I think I understand how to play?? But only dying three times over and I'm still a bit unsure? XD
Does what it says on the tin!
The music is nice, but the game itself is very confusing.
😻 genderfluid game dev
Age 24, Genderfluid
Australia
Joined on 4/22/12